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Wepons and Perks Guide (392 hits)


Weapons

Bolt Action Rifles

Springfield
Attachments
Sniper Scope - Increases accuracy and range. Unlocked with the gun.

Bayonet – Increases melee attack range. Complete Marksman Challenge 1 to unlock.

Rifle Grenade – Grenade launcher attachment for rifles. Replaces perk 1 slot.
Complete Marksman Challenge 2 to unlock.


Arisaka
Attachments
Sniper Scope – Increases Accuracy and range. Complete Marksman Challenge 1 to unlock.

Bayonet – Increases melee attack range. Complete Marksman Challenge 2 to unlock.

Rifle Grenade – Grenade launcher attachment for rifles. Replaces perk slot 1.
Complete Marksman Challenge 3 to unlock.


Mosin-Nagant – Unlocks at level 21.

Kar98k – Unlocks at level 41.

PTRS-41 – Unlocks at level 57.


Rifles

SVT-40
Attachments
Flash Hider – Invisible on radar when firing, reduced muzzle flash, but shorter range.
Complete Marksman Challenge 1 to unlock.

Aperture Sight – Replaces the default iron sight with a precision sight.
Complete Marksman Challenge 2 to unlock.

Telescopic Sight – Replaces the default iron sight with an enhanced telescopic sight
Complete Marksman Challenge 3 to unlock.


Gewehr 43 - Unlocks at level 7.
Attachments
Suppressor – Invisible on radar while firing, reduced muzzle flash, but shorter range.
Complete Marksman Challenge 1 to unlock.

Aperture Sight – Replaces the default iron sight with a precision sight.
Complete Marksman Challenge 2 to unlock.

Telescopic Sight – Replaces the default iron sight with an enhanced telescopic sight.
Complete Marksman Challenge 3 to unlock.

Rifle Grenade – Grenade launcher attachment for rifles. Replaces perk slot 1.
Complete Marksman Challenge 4 to unlock.



M1 Garand - Unlocks at level 17.

STG-44 – Unlocks at level 37.

M1A1 Carbine – Unlocks at level 65.


Sub Machine Guns

Thompson
Attachments
Suppressor – Invisible on radar while firing, reduced muzzle flash, but shorter range.
Complete Marksman Challenge 1 to unlock.

Aperture Sight – Replaces the default iron sight with a precision sight.
Complete Marksman Challenge 2 to unlock.

Round Drum – Increases ammunition capacity. Complete Marksman Challenge 3 to unlock.


MP40 – Unlocks at level 10
Attachments
Suppressor – Invisible on radar while firing, reduced muzzle flash, but shorter range.
Complete Marksman Challenge 1 to unlock.

Aperture Sight – Replaces the default iron sight with a precision sight.
Complete Marksman Challenge 2 to unlock.

Dual Magazine – Increases ammunition capacity. Complete Marksman Challenge 3 to unlock.


Type 100 – Unlocks at level 25.

Ppsh – Unlocks at level 41.


Shotguns

M1897 Trench Gun
Attachments
Grip – Vertical foregrip for reduced recoil. Replaces perk slot 1.Complete Marksman Challenge 1 to unlock.

Bayonet – Increases melee attack range. Complete Marksman Challenge 2 to unlock.


Double – Barreled Shotgun – Unlocks at level 29.


Machine Guns

Type 99
Attachments
Bipod – When deployed, reduces motion to permit more accurate shooting.
Complete Marksman Challenge 1 to unlock.

Bayonet – Increases melee attack range. Complete Marksman Challenge 2 to unlock.


BAR
Attachments
Bipod – When deployed, reduces motion to permit more accurate shooting.
Complete Marksman Challenge 1 to unlock.

DP-28 – Unlocks at level 13.

MG 42 – Unlock at level 33.

FG 42 – Unlocks at level 45.

Browning M1919 – Unlocks at level 61.


Side Arms

Colt M1911

Nambu

Walther P38

Tokrev TT-33 – Unlocks at level 21.

.357 Magnum – Unlocks at level 49.


Primary Grenade.

Frag

N 74 ST

Molotov Cocktail Unlocks at level 10


Special Grenade

Smoke

Tabun Gas

Signal Flare


Perks

Perk Slot 1.

Special Grenade x 3 – Three special grenades. No smoke.

Satchel Charge x 2 – Two remote detonation explosives.

M9A1 Bazooka x 2 – M9A1 bazooka with two rockets.

Bomb Squad – Unlocks at level 16.

Bouncing Betty x 2 – Unlocks at level 24.

Bandolier – Unlocks at level 40.

Primary Grenade x 2 – Unlocks at level 44.

M2 Flamethrower – Unlocks at level 65.


Perk Slot 2.

Stopping Power – Increased bullet damage.

Fireworks – Higher explosive weapon damage.

Flak Jacket – Reduces explosive damage.

Gas Mask – Protects against Tabun Gas.

Juggernaut – Increased health.

Camouflage – Unlocks at level 12.

Sleight Of Hand – Unlocks at level 28.

Shades – Unlocks at level 32.

Double Tap – Unlocks at level 36.

Overkill – Unlocks at level 56.


Perk Slot 3.

Deep Impact – Deeper bullet penetration.

Extreme Conditioning – Sprint for longer distances.

Steady Aim – Increased hip fire accuracy.

Toss back – Resets fuse of picked up grenades. Unlocks at level 6.

Second Chance – Revive downed allies (Last stand with the added bonus of being able to revive teammates bleeding out) Unlocks at level 9.

Martyrdom – Unlocks at level 20.

Fireproof – Unlocks at level 48.

Dead Silence – Unlocks at level 52.

Iron Lungs – Unlocks at level 60.

Reconnaissance – Unlocks at level 64.


Vehicle Perks

Water Cooler – Decreases turret overheat.

Greased Bearings – Increases turret rotation speed.

Ordnance Training – Unlocks at level 12.

Lead Foot – Unlocks at level 28.

Coaxial Machine Gun – Unlocks at level 40.


Extra Custom Weapon Slots.

6 - Unlocks on your first prestige.

7 - Unlocks on your second prestige.

8 - Unlocks on your fourth prestige

9 - Unlocks on your seventh prestige.

10 - Unlocks on your tenth prestige.
Posted By: Theodore Morris
Friday, October 17th 2008 at 7:02PM
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